Space Crime Continuum

Software Engineer
Game Designer
XR DEveloper
Software Engineer
Game Designer
XR DEveloper
Software Engineer
Game Designer
XR DEveloper
Software Engineer
Game Designer
XR DEveloper
Software Engineer
Game Designer
XR DEveloper
Software Engineer
Game Designer
XR DEveloper
Status: Proof Of Concept | Duration: In Progress | Engine: Unity
Project description

A classic photography session, a mysterious woman who has asked for dark outfits and nothing else, with custom lighting for the shot. In the course of the shoot, they explore themselves more and more through modelling and the story focuses on the meaning of creativity and self-expression.

Project Highlights

Space Crime Continuum Project Overview

  • Space Crime Continuum is a multiplayer action game set in a futuristic, alien-filled universe. Inspired by Conker's Bad Fur Day Heist Game Mode, the game tasks players with capturing money bags, battling AI, and utilizing advanced weapons to secure victory. Here's a breakdown of the core features:
  • AI System
    • Designed AI states: Patrol, Search For Money Bag, Return Money Bag to Ship, Search For Weapon, Chase, Combat, and Dead.
    • Implemented AI behavior to distinguish between teammates and enemies, ensuring effective team-based strategies.
  • Money Bag
    • Developed the core capture mechanic where the Money Bag returns to its starting location after being dropped.
    • Balanced the gameplay to ensure intense competition over the Money Bag.
  • Weapons
    • Weapons include Flamethrower, Cleaver, Rifle, and a Drone that shoots rockets.
    • Utilized OnParticleCollision events for the Flamethrower to ensure accurate hit detection.
    • Leveraged ScriptableObjects for scalable weapon system development.